Desert of Pain is a new World level. #
The idea, game design, monsters, and most models originate from Madraox.
The level is divided into four zones.
The earth zone contains rocks and a plateau. #
The fire zone is filled with volcanic activity. #
The dune-themed zone with some oasis in between. #
The thunder zone is dominated by the Telsa trees. #
I got inspired by the Hyperion series from Dan Simmons.
I finished the level design and lightning. Now, I need to implement the game logic for this level. Madraox envisioned some intriguing puzzles.
Finishing this level will take another 1-2 weeks.