I’ve finished the war room in the prison complex. It is accessible through the compilation core. It contains emitters displaying all active raids in your current zone.
Currently, it serves as a visual representation. I plan to add more meta information to those emitters. The goal is to enable joining or applying to raids from this room.
I had time for some bug-fixes. #
The third stage of Sludge Madness is now accessible. #
The code checked if Varanoth died, but he only appeared in the next stage. I changed it to Phenia and Gooness. Now it is working again.
Fire nova will not crash the client. #
The Unity client is not able to parse NaN double values. The Fire Nova spell produced such values and crashed the client. I removed the NaN values, and it behaves properly now.
Upcoming changes - Further development #
- Reintroduction of Bloodshed Arena
- Character Animations
- Spell Key Rebinding
- New Weapons and Accessories for the new levels
- Bot-Control enhancements