Code Generation from Kotlin to C#

December 24, 2022 Programming, Design, Code-Generation, Kotlin, Csharp

After prototyping my game with KorGE, I hit a roadblock. I wanted more advanced features in my game, but the support from KorGE was not that good. It has problems with complex particles, camera movement, or z-indexing. So I decided to rewrite my game in Unity and C#. But I didn’t want to maintain the code base in 2 different languages. I wanted to keep the main codebase in Kotlin and generate most of the C# code. ...

Technology Stack

December 24, 2022 Programming, Design, Spring-Boot, Unity, Techstack, Kotlin, Csharp

I started my game programming journey about a year and a half ago. I am somehow confident in programming Kotlin and liked the idea of a complete game in my favorite language. I planned to make a multiplayer game where you fight together to kill a boss. I played a lot of World of Warcraft in the old days but didn’t like the amount of work I had to put in to be able to play my favorite part of the game. ...