New Talent Trees for all Weapons

March 17, 2024 Crafting, Equipment, Teaser, Concept, Talents

I can finally show you more progress for Raiding.Zone. I need to rework all talents for all weapons, armors, trinkets, and boots. Weapons and boots are more or less done. I think I can finish the armors and trinkets next week. The new talent trees are circular # Each weapon has 16 unique talents. You start to skill them from the center. The red circles are ultimate talents that grant you additional spells or auras. ...

Avatar Compilation GUI

February 25, 2024 Crafting, Equipment, Teaser, Concept

I planned to release something to the beta servers this week. However, I underestimated the effort needed to implement the new equipment system. Nevertheless, I can show you the avatar compilation interface. You select your equipment blueprints on the Loadout screen. # All items have a material cost associated. You can see the material cost at the bottom. You can also see all currently available spells there. The name for the new avatar gets prefilled through a name generator. ...

Crafting and Equipment Teaser

February 18, 2024 Crafting, Equipment, Teaser, Concept

I want to introduce you to a new crafting and equipment system. There are multiple reasons to overhaul the current one. The current equipment system is functional and customizable. It has some serious downsides. Passive effects are present in talents and essence combinations, which makes it hard to keep track of them. You cannot use different talents and essences on the same weapon. Essences allow you to easily overpower your character through stat-stacking. ...