Weapon Balance Test

September 2, 2023 Patchnotes, Balancetest

Balancing # Balancing damage is a problem. I avoided it since starting Raiding.Zone. It is not fun being forced to play the only weapon that does exceedingly more damage than the rest. My initial plan was to balance everything in the Early Access phase. But this could set a strain on everybody who decides to try the game. I found an alternative way for basic Balancing. My game server runs with Kotlin. ...