Designing a multiplayer Spell-System

June 17, 2023 Spell-System, Gamedesign, Tutorial

Inspiration # I am developing Raiding.Zone for over 16 months now. For the spell system, I got inspired by World of Warcraft. WoW was my first contact with MMORPG, and it stuck with me. Their spell system feels natural, and I tried to recreate this experience. Requirements # There are tons of solid spell systems out there. I do not know which elements exactly make a good one. But there are a few attributes that classify an unfun system. ...

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